References: Simulations & Immersive Virtual Environments

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References

Akçayır, M., & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational Research Review, 20, 1-11.
Altınpulluk, Hakan & Kesim, Mehmet & Kurubacak, Gulsun. (2020). The usability of augmented reality in open and distance learning systems: A qualitative Delphi study. Open Praxis, 12(283).

Baumgartner, L. (2019). Fostering transformative learning in educational settings. Adult Literacy Education, 69-74.

Chiang, T. H. C., Yang, S. J. H., & Hwang, G. J. (2014). An augmented reality-based mobile learning system to improve students' learning achievements and motivations in natural science inquiry activities. Educational Technology & Society, 17(4), 352-365.

Marengo A., Pagano, A., & Ladisa, L. (2018). Towards a mobile augmented reality prototype for corporate training: A new perspective. 14th International Conference Mobile Learning.

Merchant, Z., Goetz, E. T., Keeney-Kennicutt, W., Cifuentes, L., Kwok, O., & Davis, T. J. (2013). Exploring 3-D virtual reality technology for spatial ability and chemistry achievement. Journal of Computer Assisted Learning, 29(6), 579-590.

Moyer, R., Snodgrass, J., Klein, S., & Tebben, C. (2017). Simulated work-based learning: Instructional approaches and noteworthy practices. _Office of Career, Technical, and Adult Education, US Department of Education. _

Oh, J., Han, S. J., Lim, D. H., Jang, C. S., & Kwon, I. T. (2018). Application of virtual and augmented reality to the field of adult education. Adult Education Research Conference.

Politis, Y., Olivia, L., Olivia, T., & Sung, C. (2017). Involving people with autism in development of virtual world for provision of skills training. International Journal of E-learning & Distance Education, 32(2), 1-16.

Rasmussen, C. (2015). Adults as learners: Effective teaching strategies. Workforce Solutions Conference. University Of Minnesota, 1-9.

Shadiev, R., Xueying, W., Huang, Y. M. (2020). Promoting intercultural competence in a learning activity supported by virtual reality technology. International Review of Research in Open and Distributed Learning, 21(3), 157-174.

Uva, A.E., Gattullo, M., & Manghisi, V.M. (2018). Evaluating the effectiveness of spatial augmented reality in smart manufacturing: a solution for manual working stations. The International Journal of Advanced Manufacturing Technology, 94, 509-552.

Zacharis, G. K., Mikropoulos, T. A., & Kalyvioti, K. (2016). Cognitive load and attentional demands during objects' position change in real and digital environments. Themes in Science and Technology Education, 9(2), 83-91.