MODEL

Reading PK-3

Systems Change

Micro-Goals

Overview

When learners create their own micro-goals and make a plan to achieve them, they build their capacity to tackle difficult challenges and be successful.

  • A framework that sets meaningful, attainable goals for learners is WOOP: Wish, Outcome, Obstacle, and Plan. Learners first identify a wish or something they are motivated to accomplish, then they imagine the best outcome along with an obstacle to achieving this outcome. Lastly, they outline a plan to overcome this obstacle. Through this process, learners maintain high Motivation and Attention toward their goals.
  • For a developer, designing a product that incorporates milestones and goals that are realistic and pertinent can be highly motivating for learners. For their work to be relevant, learners must have the opportunity and agency to set at least some of the goals personally.

Use It in the Classroom

Watch this fifth grade teacher use SMART goals with her students. Through this process, students reflect on their learning and goals, maintaining them in their Short-Term Memory.

Learn More

Use It in the Classroom

Design It into Your Product

  • Explore the Student Goals subtopic on Digital Promise's Research Map.
  • Resources

    Below are additional examples, research, and professional development. These resources are possible representations of this strategy, not endorsements.

    Factors Supported by this Strategy