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de Freitas, S. (2018). Are games effective learning tools? A review of educational games. Educational Technology & Society, 21(2), 74-84.
Marzano, R. J. (2004). Building background knowledge for academic achievement: Research on what works in schools. ASCD.
Marzano, R.J., Jachman, A.L., & D'Arcangelo, M. (2005). Building academic background knowledge. ASCD.
Willis, J. (2006). Research-based strategies to ignite student learning. Alexandria, VA: ASCD.
Wouters, P., Van Nimwegen, C., Van Oostendorp, H., & Van Der Spek, E. D. (2013). A meta-analysis of the cognitive and motivational effects of serious games. Journal of Educational Psychology, 105(2), 249-265.