When learners think about a question then discuss their thoughts with a partner before sharing with the larger group, everyone participates and practices their skills.
For learners with low Working Memory, graphic organizers structure and hold onto the information for them.
Through this kind of play, learners naturally take on different roles to act out multiple perspectives and possibilities, developing their Cognitive Flexibility.
Product developers can create a hub of learning tools and strategies within their products as a resource for learners.
Westera, W. (2019). Why and how serious games can become far more effective: Accommodating productive learning experiences, learner motivation and the monitoring of learning gains. Journal of Educational Technology & Society, 22(1), 59– 69.
Reid-Griffin, A., Sterrett, W., & Stanback, A. (2020). Project-Based Learning (PjBL): Providing a community of engagement for middle school learners. Journal of Classroom Interaction, 55(1), 4-25.
Breaking up instructions into short, concrete steps allows learners to pay Attention to and remember one instruction at a time.
Mindfulness activities support learners' Emotion regulation and Self-regulation, in turn increasing kindness, improving Sleep quality, and even improving academic performance.
Mindfulness activities support learners' Emotion regulation and Self-regulation, in turn increasing kindness, improving Sleep quality, and even improving academic performance.
Decreasing visual stimuli and disorder also supports learners who have difficulty regulating sensory input and allows all learners to concentrate on classwork.