Fuchs, L. S., Fuchs, D., Prentice, K., Burch, M., Hamlett, C. L., Owen, R., Hosp, M., & Jancek, D. (2003). Explicitly teaching for transfer: Effects on third-grade students' mathematical problem solving. Journal of Educational Psychology, 95(2), 293.
Cooperative problem solving can be used to practice skills during daily classroom learning, and can also be especially fruitful for larger tasks, including project-based learning.
Hehir, T. (2007). Confronting ableism. Educational Leadership, 64(5), 9–14.
Hehir, T. (2007). Confronting ableism. Educational Leadership, 64(5), 9–14.
Rittle-Johnson, B., & Jordan, N. C. (2016). Synthesis of IES-Funded Research on Mathematics: 2002–2013 (NCER 2016-2003) Washington, DC: National Center for Education Research, Institute of Education Sciences, U.S. Department of Education.
Cohen, J. (2001). Social and emotional education: Core concepts and practices. In J. Cohen (Ed.), Caring classrooms/intelligent schools: The social emotional education of young children (Chapter 1). New York: Teachers College Press.
Products designed to enhance games in the classroom in digital formats should feature a vast library of games that educators' can use across different content areas.
When educators integrate the linguistic and cultural funds of knowledge that learners bring, they help learners draw on their Background Knowledge to better understand and relate to the material, supporting Motivation and learning.
Products designed to enhance games in the classroom in digital formats should feature a vast library of games that educators' can use across different content areas.
Ekmekci, O. (2013). Being there: Establishing instructor presence in an online learning environment. Higher Education Studies, 3(1), 29–38.